Part of a shortwave radio teletype recording, made with a dx394 high frequency receiver. The signal is civilian, but could be used as a military sound effect.
Oof, here's another audio i made for a roblox project, but never posted. I think i was low on robux or something and i was too lazy to shorten it. I don't know if this would count under the glitch tag, so i'm not gonna add it just yet.
Sounds like computer glitch or corrupted file. This was actually recorded from an pc-speaker of computer running ms-dos that was running a corrupted exe file.
Noise left after dithering and phase canceling a tone. A tone was created with audacity's tone generator. Another version of the tone was made by downsampling and dithering the original tone in ableton live. I then phase cancelled the two sounds by switching the polarity of one of the tones and blending them back together in audacity. Because of the phase canceling, none of the original tone can be heard. Only the noise added during dithering remains.
When i tried to run my es1370 drivers on qemu, it has generated several kinds of glitch sounds. This is the most interesting and formidable sample in my collection.
I hope it sounds like weird signal. Alarm-like, it should represent stressful encounter of the unknown. Made with fl-studio 11 (3xosc and a bunch of effects).
I fooled around with the normalized speaker noise audio file (i originally recorded off audacity) and made it into 4 parts. Feel free to use this sound effect in your old videos or stuff like that; please put at least my username handle and the sound in your clip description!. Thanks. ;).
Quiet time of day, recorder placed in cardboard box in a cupboard and covered with clothing. As in title and file info, low cut 40hz, 16 bit, 44. 1 khz. I didn't see any point in going below a 70% gain level as it's not too bad at those levels.
Some generative wildfire sfx made with sunvox. The crackling sounds were made by taking some highpassed white noise, ring modulating it with some more white noise, and then using a noise gate to usilate the loudest 'crackles'. The rumbling was created using lowpassed white noise, and the wind was made by bandpassing white noise with a high resonance and randomly sliding the filter frequency. Everything was sent into a reverb and a stereo expander.
A 7200 rpm western digital hard drive spins up, idles for about 15 seconds and shuts off. Nice motor noises along with the spin up. Recorded using a zoom h1n recorder very close to the hard drive. Noise reduction and cuts made using audacity.
A fly buzzing around a small room, bouncing off windowpanes, resting, repeating. Akg perception 220/400 mid-side stereo > sound devices mixpre-6 @ +50db 24/96 > adobe audition ( digital gain, noise reduction, downsampling ).
Improv jam created using:teenage engineering po-400 modulararturia drumbrutearturia minibrute. 80 bpmkey of dm. Doctor dreamchipportland, orapril 2019.
Just stretched and re reverbed this sound:. Http://freesound. Org/people/matvey/sounds/14390/#comments. Use, re-edit, abuse, freak, tweak out, and re post.
Sounds generated by assigning the "wave out" or "line out" signal of the soundcard to a track in fl, and turnin it up. This acts as a digital delay effect with infinite feedback and a very high cycle rate. Basically the noise (similar to pink noise) is produced by the soundcard and the resonance is produced by the low pass filter and the convolution reverb mapping of the waldassen cathedral.
I created this using digital synthesizers. I lost the presets to this so i can't say exactly how it was created, but eventually i'll create a new version and describe the process. It's basically multiple layers of very grainy (like sparklers or vinyl) noise processed through filters modulated by some kind of noise.
A morphagene reel culled from an improvisation i made on a eurorack modular synth. Qu-bit electronix scanned is the sole voice here. Splices in the reel are ordered from somewhat delicate (taps, pulses, etc. ) to pretty chaotic noise. All recorded into a zoom h6.